Stop guessing whether the hit is worth it
Four plans, four steps, and a number at the end of it. The wizard knows your bank, your free transfers and the three‑per‑club rule, so every move it suggests is one you can actually make — and it tells you what the move is worth after the hit, not before.
Four steps, and only one of them on screen at a time
Ask whether to transfer at all
Before the first step there is a question most tools never ask: should I make a transfer this week? One button answers it against your actual squad, and sometimes the answer is to bank the free transfer and keep the £0.5m.
Plan
Single, Multi, Wildcard or Free Hit, each card stating its own rules — how many transfers, what they cost, and the window the move is judged over. Single is one transfer, free, then −4 each. Wildcard is unlimited and judged over the next five gameweeks because you keep the squad. Free Hit is judged over one, because you do not.
Replacements
Everyone who fits the money, the position and the three‑per‑club rule. Under Multi the players you sell share one bank, so the budget you shop with is the real one. Your shortlist from the player board sits in its own tab, and when a starred player cannot fill the slot the page says why.
Compare
Two players side by side on the numbers that decide it — projected points over the plan’s window, minutes risk, fixture run, price and ownership.
Overview
The whole plan in one place: transfers made, points hit, money left in the bank, and the net gain after the hit. Nothing is sent anywhere — it is a plan you carry over to the FPL site.
A −4 is only bad if the move is worth less than four
Most transfer advice stops at "he’s in form". The wizard finishes the sentence: it scores the move over the window your plan is judged on, subtracts the hit, and shows what is left. Sometimes that number is negative and the honest answer is to roll the transfer.
- Free transfers counted as you actually have them, not as a plan would like
- The hit subtracted before the gain is shown, never after
- Three‑per‑club and position rules applied while you shop, not at confirm
Three things it refuses to do
Promise more than the plan allows
Single means one transfer. The counter used to read "5 / 1 free" and let you stage five under a plan whose whole point is that you are making one.
Price a move on the player alone
A striker’s projection is not the gain. The gain is his projection minus the projection of whoever he replaces, over the same window.
Hide the downside
If the numbers say roll it, the summary says roll it. A wizard that always finds a transfer worth making is a wizard nobody should trust.
Plan this week’s move
Paste your Team ID — no account, no email, nothing to cancel.